Microscend
Mechanics drill · 1 minute

Pinpoint

Pick units out of your army on the march and shoot marked units of theirs: exactly the ones marked.

Your army and theirs march side by side, and one order at a time is drawn on them: take exactly the units marked, leave out the one with a cross, send them to a ring or snipe the marked unit of theirs. On the move, as a real army is.

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What it trains

Precision on moving units: clicking one unit out of a block, Shift-clicking to add or drop one, boxing exactly a wing of the block, double-clicking for every unit of a kind, and right-clicking a small target. Where the drill picks a unit, it picks the one hardest to pick out. Each order pays what it asks of the hand, and a command to the wrong units costs points, so speed only pays when it is clean.

Rated in Mechanics, the one skill it uses.

The drill

1 minute · measures Bronze – Pro Play

The situation

Your army and theirs march side by side, each in its block. One order at a time is drawn on them: exactly the units with a disc, to a ring or onto the unit of theirs under the sight.

Scoring

An order pays what it asks of the hand: more the further the mouse goes and the smaller what it aims at. A wrong command costs 20.

How to play it

  • A yellow disc: take it (click, Shift-click, box, double-click). A cross: leave it out.
  • Then right-click the ring, or the unit under the red sight.
  • The next order shows faintly ahead. No control groups.

Your best Not played yet

In your games

It is pulling one hurt unit back out of a fight, sniping a high-value target with a few units, and taking part of an army on the move in StarCraft II, Age of Empires and every RTS.

Every drill