Microscend
Mechanics drill · 1 minute

Group Commander

Three squads, orders coming fast. Use your control groups.

Three identical squads that cross paths and stand on top of each other, and a commander who keeps changing the plan. Boxes stop working once the squads overlap: the only way to pull the right one out is the control group you put it on.

Free in your browser. No download, no account needed.

What it trains

You start by putting each squad on a control group of your choice, then carry out the orders as they come: move, attack-move, hold position, each shown on the squad it is for, with your own key on it. A command to the wrong squad, or to a squad with no order, costs more than an order earns, so guessing never pays. It trains making and recalling control groups and the command hotkeys until they come without thinking.

Rated in Mechanics, the one skill it uses.

The drill

1 minute · measures Bronze – Pro Play

The situation

Three identical squads and a commander who keeps changing the plan. They cross paths and stand on top of each other, so boxes stop working: the only way to pull one squad out of the pile is the control group you put it on.

Scoring

Each order carried out is worth 20, and up to 20 more for speed. A wrong command costs 50, as does a command to a squad with no order: only moving it clear of the rings is free. Binding all three scores 60.

How to play it

  • Start by binding: box a squad and press Ctrl with a group key, then the same for the other two. Any three groups will do: use the ones your armies are on in your own games.
  • Each order stands on its squad: your key for it and the sign of the order, as on the command card. A move or an attack-move also draws its ring.
  • Move is a right-click, attack-move is the attack key then a click, hold position is its own key.

Your best Not played yet

In your games

Control groups are how every competitive RTS player runs an army: the army on one key, the siege on another, a raiding party on a third. The drill takes your own group keys and modifiers, set up the way your game has them in Hotkeys and settings.

Every drill